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[PROXY]
EnableProxyLibrary =
InitProxyFunctions =
ProxyLibrary =
EnableProxyLibrary =
InitProxyFunctions =
ProxyLibrary =
[Global]
UseEffect =
AlternativeDepth =
AllowAntialias =
BugFixMode =
SkipShaderOptimization =
UseEffect =
AlternativeDepth =
AllowAntialias =
BugFixMode =
SkipShaderOptimization =
[EFFECT]
EnableBloom =
EnableOcclusion =
EnableReflection =
EnableMotionBlur =
EnableWater =
EnableShadow =
DepthBias =
EnableBloom =
EnableOcclusion =
EnableReflection =
EnableMotionBlur =
EnableWater =
EnableShadow =
DepthBias =
[INPUT]
KeyUseEffect =
KeyBloom =
KeyOcclusion =
KeyReflection =
KeyCombination =
KeyShadow =
KeyWater =
KeyUseEffect =
KeyBloom =
KeyOcclusion =
KeyReflection =
KeyCombination =
KeyShadow =
KeyWater =
[Reflexão]
ReflectionPower =
ChromePower =
UseCurrentFrameReflection =
ReflectionQuality =
ReflectionSourceSpecular =
ReflectionSourceTFactor =
UseAdditiveReflection =
ReflectionDepthBias =
UseLowResReflection =
ReflectionPower =
ChromePower =
UseCurrentFrameReflection =
ReflectionQuality =
ReflectionSourceSpecular =
ReflectionSourceTFactor =
UseAdditiveReflection =
ReflectionDepthBias =
UseLowResReflection =
[BLOOM]
BloomPowerDay =
BloomFadeTime =
BloomConstantDay =
BloomQuality =
BloomScreenLevelDay =
BloomCurveDay =
BloomPowerNight =
BloomConstantNight =
BloomCurveNight =
BloomScreenLevelNight =
BloomAdaptationScreenLevel =
BloomAdaptationMultiplier =
BloomAllowOversaturation =
BloomPowerDay =
BloomFadeTime =
BloomConstantDay =
BloomQuality =
BloomScreenLevelDay =
BloomCurveDay =
BloomPowerNight =
BloomConstantNight =
BloomCurveNight =
BloomScreenLevelNight =
BloomAdaptationScreenLevel =
BloomAdaptationMultiplier =
BloomAllowOversaturation =
[SSAO]
UseFilter =
OcclusionQuality =
FilterQuality =
DarkeningLevel =
BrighteningLevel =
IlluminationLevel =
AdditiveIlluminationLevel =
UseAmbientOcclusion =
UseIndirectLightning =
UseFilter =
OcclusionQuality =
QualidadeFilterQuality =
DarkeningLevel =
BrighteningLevel =
IlluminationLevel =
AdditiveIlluminationLevel =
UseAmbientOcclusion =
UseIndirectLightning =
[ColorCorrection]
DarkeningAmountDay =
ScreenLevelDay =
ScreenLevelNight =
DarkeningAmountNight =
GammaCurveDay =
GammaCurveNight =
DarkeningAmountDay =
ScreenLevelDay =
ScreenLevelNight =
DarkeningAmountNight =
GammaCurveDay =
GammaCurveNight =
[Plugin]
WeatherMod =
WeatherMod =
[ÁGUA]
UseWaterDeep =
WaterDeepness =
WaterQuality =
UseWaterDeep =
WaterDeepness =
WaterQuality =
[SHADOW]
ShadowFadeStart =
ShadowFadeEnd =
ShadowAmountDay =
ShadowAmountNight =
ShadowScreenLevelDay =
ShadowScreenLevelNight =
ShadowQuality =
UseShadowFilter =
FilterQuality =
ShadowFadeStart =
ShadowFadeEnd =
ShadowAmountDay =
ShadowAmountNight =
ShadowScreenLevelDay =
ShadowScreenLevelNight =
ShadowQuality =
UseShadowFilter =
FilterQuality lento =
[MOTOR]
ForceAnisotropicFiltering =
MaxAnisotropy =
ForceDisplayRefreshRate =
DisplayRefreshRateHz =
ForceAnisotropicFiltering =
MaxAnisotropy =
ForceDisplayRefreshRate =
DisplayRefreshRateHz =
[MOTIONBLUR]
Qualidade MotionBlurQuality =
MotionBlurVelocity =
MotionBlurRotation =
Qualidade MotionBlurQuality =
MotionBlurVelocity =
MotionBlurRotation =
[Plugin]
WeatherMod =
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